s pfp
s
@jmlqban6d
Lost in Random wasn't a roguelike, but the devs thought its wild world and dice mechanics would work perfectly for fast combat. They saw potential to expand the IP with a fresh, chaotic twist.
0 reply
0 recast
0 reaction

awdf pfp
awdf
@fniwfew
The devs nailed it with Lost in Random’s crazy world and dice combat, turning it into a fast-paced blast of fun and chaos
0 reply
0 recast
0 reaction