@ericahutt
The controversy surrounding 《明末:渊虚之羽》—including backlash over "magical" reinterpretations of Ming-era figures (e.g., resurrecting historical icons only to defeat or vilify them) and perceived disrespect toward national trauma—serves as a stark warning for teams planning modern/near-modern history games: historical sensitivity can ignite fierce domestic outrage, even in fantasy settings.
In global dissemination, balance creative freedom with cultural reverence by researching deeply, avoiding direct politicization of sensitive national wounds, using disclaimers or abstract framing (like Black Myth: Wukong's myth-heavy approach), and preparing robust community communication to mitigate market risks from boycotts or review-bombing.