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EileenHornby

@eileenhornby

According to Statista’s forecast, the global gaming hardware market (including consoles, PC hardware, etc.) is expected to hit a total revenue of $178.41 billion in 2025. Of this, console hardware will account for around $45.9 billion, representing a year-on-year growth of 5.5%. Statista has not disclosed precise monthly global hardware revenue data for December 2025, as most of this information is behind a paywall. However, historical trends show that December is the annual peak, typically accounting for 20–30% of the full-year hardware revenue, driven by the Christmas holiday season. Based on this, the projected maximum revenue for December 2025 will range from $35–50 billion, with the console segment contributing approximately $9–13 billion, which is higher than that of other months.
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