Lmfaooo 3 paragraphs of bullshit, this is why you quit you noob 😂
1 reply
0 recasts
1 reaction
Just in time. Thanks for the challenges, friends, and enemies. You guys made it exciting, especially you dude
0 replies
0 recasts
5 reactions
You will be back on top in a few hours, but I’m inevitable.
1 reply
0 recasts
7 reactions
Top casts
General thoughts after 12 days of stokefire
Game is good. Balance is good. Concept is good. Simple yet entertaining and strategic. Lumber camps was genius and the perfect way to automate wood to push progression forward without breaking game. Speed ups being limited is good ( although maybe it should also have a max villager limit you can speed up), relationships being limited to those around your trophy level is good but i would like more targets ( maybe 20 targets instead of 10 now)
Easier to talk about things you dont like of course. Raids. I love the idea that the defender has a role to play and chooses to defend wood/ food. I dont love that attackers have to wait for defenders to reveal. From my understanding it has to be this way if you want the defender to play a role since you need them to reveal to check if they defended correct. My problem is raids become unpredictable. -> cont
2 replies
8 recasts
19 reactions
With respect, i dont care about your peace treaties lol