@compez.eth
There was a time when everything felt tied to Sony’s exclusivity — a peak that was especially visible during the PS1 era and, more importantly, the PS2 generation. Anyone who grew up gaming around that time, especially people my age, knows exactly what I mean.
Back then, games weren’t just multi-platform products. Each console represented a closed ecosystem with its own identity and culture.
The slogan “Only on PlayStation” wasn’t just marketing — it was a cultural boundary. It signified that certain experiences were only meaningful when tied to that specific hardware. Games like Metal Gear Solid or Gran Turismo were perfect examples of this philosophy.