hey farcaster, built probably the simplest possible game that actually needs ZK proofs zk-guess: commit to a hidden number on-chain, players submit guesses with stakes. you prove their guess is wrong without revealing your number. wrong guesses grow the pot, correct guess wins groth16 proofs (~256 bytes), client-side proof generation in 2-5s. just circom circuits + base chain contracts + browser localStorage testing if ZK tooling is ready for indie devs. spoiler: we're almost there contracts: https://github.com/chainhackers/zk-guess-contracts circuits: https://github.com/chainhackers/zk-guess-circuits will post updates in this thread as I ship
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FMOD spatial audio finally working. The problem: Spatializer Extent Mode was "User" with Min Extent = 360°. Full circle = mono. Fix: Extent Mode → Auto. Or set Min Extent = 0°.
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They don't have to be smart to be agents. 3 rules per mine: stay in orbit, match neighbors, snap at threats. No pathfinding—just physics. Emergent flocking from simple rules. https://store.steampowered.com/news/app/436480/view/554635692378947645
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