@antimofm.eth
Thanks everyone for coming to today's ~3 hour long stream :)
Of the 5 participants in the first sprint, /clankermon is the one that most put me through my paces because game UI is squarely out of my comfort zone
I'm not gonna do a long writeup because I want to keep this actionable (and also because I'd like to go to sleep before midnight for the first time this week lol, lmao even)
— Babymon and Clankermon ARE the game, so I came up with a "dual mode" homepage that lets you switch between the two without losing context
— The selector itself shows you how many Babymon you have / how many Clankermon you have equipped at that time, with space for a single button below either (in this case, a small "Buy 0.005E" to buy Babymon)
— But if you don't have any babymon, the one thing this screen needs to show is a big ass CTA to buy one, which is what we have here smack in the middle of the screen; there is some placeholder copy, but it needs some context to 1) what Babymon are 2) why you should buy them 3) possibly why you should buy more than one PS some of these things can go wherever that "Read more" button leads