I’ll say it, it feels like some points programs (and airdrops for that matter) are supplanting utility for get-rich-quick-vibes. points should not be a product differentiator for an app, and to the extent that they are, apps that focus on solving problems will (hopefully) win in the long run
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question: When we get to the point where miners are relying more on tips than block rewards for revenue, are there implications around required TPS to make mining valuable? Assuming users will have a relatively low ceiling for tips, then miners will need a lot of tips. help me think this through
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ga
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